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2015-2016 Game: Nothing But Net


2015-2016 Game: Nothing But Net

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2015-2016 Game: Nothing But Net


2015-2016 Game: Nothing But Net

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Game Overview


Game Overview

Game Overview


Game Overview

VEX Robotics Competition Nothing But Net is played on a 12’x12’ square field configured as seen above. Two alliances – one “red” and one “blue” – composed of two teams each, compete in matches consisting of a fifteen second autonomous period followed by one minute and forty-five seconds of driver-controlled play.

The object of the game is to attain a higher score than the opposing Alliance by Scoring your Balls and Bonus Balls in your Low and High Goals, and by Elevating Robots in your Climbing Zone.

There are ninety-four (94) Balls and ten (10) Bonus Balls, available as Scoring Objects. Some Scoring Objects begin in designated locations on the field, while others are available to be entered into the field during to the Match.

Each Robot (smaller than 18”x18”x18”) begins a match on one of their Alliance Starting Tiles. Each Alliance has one High Goal and one Low Goal to Score into. Alliances also earn points for Low and High Elevating one of their Robots upon the other. A bonus is awarded to the Alliance that has the most total points at the end of the Autonomous Period.

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Scoring


Scoring

Scoring


Scoring

Each Ball Scored in a Low Goal: 1 point

Each Bonus Ball Scored in a Low Goal: 2 points

Each Ball Scored in a High Goal: 5 points

Each Bonus Ball Scored in a High Goal: 10 points

Each Robot that is Low Elevated: 25 points

Each Robot that is High Elevated: 50 points

Alliance with the most points at the end of Autonomous: 10 points